English
Print
Share

Student projects

Mirage

Théo Richard

Facilitating data input in virtual reality using immersive techniques. Théo Richard’s end of studies project is exhibited during Design L’Expo 2018 at La Cale 2 Créateurs in Nantes from November 24th 2018 to January 23rd 2019.

Virtual reality application

VR Geopolitics

Quentin Le Pape

A project that offers a sensory and immersive perception of international news. Quentin Le Pape’s end of studies project is exhibited at Design L’Expo 2017.

Livothèque

Germain Rufflé

A concept for on demand live visualization that is high quality and immersive, Livothèque is making a place for itself in concert venues. It offers a new way of experiencing live entertainment with virtual reality.

(VR)ne

Students from the master program User Experience Design / Virtual Reality & Design

For Nantes Digital Week 2015, Laval Virtual 2016 and Futur en Seine 2016, explore the Quartier de creation (Nantes’ creative district) transposed into the world of three novels by Jules Verne using virtual reality.

Mad Traffic

Margaux Leroy, Adrien Milcent, Étienne Guedon, Jean-Philippe Lefaucheux

NDG, a team of three 3rd-year students of the bachelor program in interaction design developed Mad Traffic, a playful and interactive experience for young children to make them aware of potential road dangers.

A(r)LIVE

Marc Teyssier

A(r)LIVE is an experimental research project on modes of interaction (Human Machine Interfaces – HMI) in the age of ubiquitous computing.

Overflown

Simon Bertrand, Corentin Fatus and Vincent Lorant.

Experience which gives the user the power to control the wind through a mixed reality device that transforms a virtual world dream to tangible items. Graphic design Prize at Laval Virtual 2014, Special Recognition Award at IVRC 2014 (Tokyo, Japan).

Stuart

Grégoire Davenas, Benoît Senand and Marc Teyssier

Combining artificial intelligence and augmented reality in a game.

My Object Family

My object family

Marion Esquian

Encouraging the eco-responsible use of household appliances using augmented reality