2nd year BDes students in Transport Design, Product Design, Interaction Design, Graphic Design and Space Design
Producing a video magazine on the theme of design based on one of the six specialties taught at the school: Product, Interaction, Graphic Design, Interior Design, Scenographic Environments and Transport.
Students in 3rd year bachelor program in scenography design and interaction design
A transversal workshop organized in May 2017 to design a fashion show for a brand or designer using mapping techniques in the set design in a practical and relevant way.
A combined workshop for the 3rd-year-students in Interaction Design and in Scenography took place between May 9th and May 13th, 2016. The aim was to design a fashion show for a brand using mapping technique in the set design.
Thomas Lautrédou, Sullyvan Lecomte, Charles Perinet & Théo Richard
La Valkyrie, a team composed of three 3rd-year students of the interaction design Bachelor program developed Eyegon, an application for analyzing and treating proprioception disorders caused by squints.
Margaux Leroy, Adrien Milcent, Étienne Guedon, Jean-Philippe Lefaucheux
NDG, a team of three 3rd-year students of the bachelor program in interaction design developed Mad Traffic, a playful and interactive experience for young children to make them aware of potential road dangers.
Maxime Béneteau, Justine Derouet, Marion Laillé and Quentin Le Pape
Gizmo is a 3D realtime application designed in 30 hours straight as part of Laval Virtual competition in limited time by the team Indie. Winner of the Laval Virtual Award Virtual Fantasy 2015.