Students in 3rd year bachelor program in scenography design and interaction design
A transversal workshop organized in May 2017 to design a fashion show for a brand or designer using mapping techniques in the set design in a practical and relevant way.
A combined workshop for the 3rd-year-students in Interaction Design and in Scenography took place between May 9th and May 13th, 2016. The aim was to design a fashion show for a brand using mapping technique in the set design.
Thomas Lautrédou, Sullyvan Lecomte, Charles Perinet & Théo Richard
La Valkyrie, a team composed of three 3rd-year students of the interaction design Bachelor program developed Eyegon, an application for analyzing and treating proprioception disorders caused by squints.
Margaux Leroy, Adrien Milcent, Étienne Guedon, Jean-Philippe Lefaucheux
NDG, a team of three 3rd-year students of the bachelor program in interaction design developed Mad Traffic, a playful and interactive experience for young children to make them aware of potential road dangers.
Maxime Béneteau, Justine Derouet, Marion Laillé and Quentin Le Pape
Gizmo is a 3D realtime application designed in 30 hours straight as part of Laval Virtual competition in limited time by the team Indie. Winner of the Laval Virtual Award Virtual Fantasy 2015.
Simon Bertrand, Corentin Fatus and Vincent Lorant.
Experience which gives the user the power to control the wind through a mixed reality device that transforms a virtual world dream to tangible items. Graphic design Prize at Laval Virtual 2014, Special Recognition Award at IVRC 2014 (Tokyo, Japan).